Well, the only plausible thing seems to be that Nintendo doesn`t connect to rocket League servers on its own, but relies on user requests. This means that whenever you have already launched the game, an updated license agreement is loaded on the switch, resulting in disruptions. He just played with a guy, joined his party, and now there`s this thing that says they didn`t accept a licensing agreement. How are we going to fix this? The software is a “commercial object” (as defined in 48 C.F.R. § 2.101), consisting of “commercial computer software” and “commercial software documentation” (as used in 48 C.F.R. § 12.212 or 48 C.F.R. § 227.7202). The Software is granted to U.S. Government end users only as a business object and only with the rights granted to other licensees under this Agreement.